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|CSCI 1230 - Introduction to Computer Graphics|
Fundamental concepts in 2D and 3D computer graphics, e.g., 2D raster graphics techniques, simple image processing, and user interface design. Focuses on geometric transformations, and 3D modeling, viewing and rendering. A sequence of assignments in C++ culminates in a simple geometric modeler and ray tracer. Prerequisite: CSCI 0160, CSCI 0180, or CSCI 0190. Some knowledge of basic linear algebra is helpful but not required. Strong object-oriented programming ability (e.g., in C++, Java or Python) is required.
1.000 Credit hours
1.000 Lecture hours
Levels: Graduate, Undergraduate
Schedule Types: Primary Meeting
Computer Science Department