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Fall 2016
May 30, 2020
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CSCI 1230 - Introduction to Computer Graphics
Fundamental concepts in 2D and 3D computer graphics, e.g., 2D raster graphics techniques, simple image processing, and user interface design. Focuses on geometric transformations, and 3D modeling, viewing and rendering. A sequence of assignments in C++ culminates in a simple geometric modeler and ray tracer. Prerequisite: CSCI 0160, CSCI 0180, or CSCI 0190. Some knowledge of basic linear algebra is helpful but not required. Strong object-oriented programming ability (e.g., in C++, Java or Python) is required.
1.000 Credit hours
1.000 Lecture hours

Levels: Graduate, Undergraduate
Schedule Types: Primary Meeting

Computer Science Department

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