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CSCI 1950K - Innovating Game Development |
A project-centered course focused on technological, paradigm, and design innovations for game development. As teams, students will propose and implement a project demonstrating a novel technology for gaming. Examines the current state and future of game development through a seminar of speakers active in game development and research. A strong computer science or engineering background is recommended.
0.000 OR 1.000 Credit hours 0.000 OR 1.000 Lecture hours Levels: Graduate, Undergraduate Schedule Types: Discussion Section/Conference, Primary Meeting Computer Science Department |
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