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Spring 2022
Apr 16, 2024
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CSCI 1230 - Introduction to Computer Graphics
Fundamental concepts in 2D and 3D computer graphics, e.g., 2D raster graphics techniques and simple image processing. Focuses on geometric transformations, and 3D modeling, viewing and rendering. A sequence of assignments in C++ culminates in a simple geometric modeler and ray tracer. Prerequisite: CSCI 0160, CSCI 0180, CSCI 0190, or CSCI 0200. Some knowledge of basic linear algebra is helpful but not required. Strong object-oriented programming ability (e.g., in C++, Java or Python) is required.
0.000 OR 1.000 Credit hours
0.000 OR 1.000 Lecture hours
0.000 Lab hours

Levels: Graduate, Undergraduate
Schedule Types: Discussion Section/Conference, Primary Meeting

Computer Science Department

Prerequisites:
Undergraduate level CSCI 0160 Minimum Grade of S or Undergraduate level CSCI 0180 Minimum Grade of S or Undergraduate level CSCI 0190 Minimum Grade of S or Undergraduate level CSCI 0200 Minimum Grade of S

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