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Spring 2020
Sep 17, 2019
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CSCI 2440 - Game-Theoretic Artificial Intelligence
This course surveys recent developments in an emerging area known as game-theoretic artificial intelligence (AI), which incorporates fundamental principles of game theory into AI. Research in this area is motivated by game-theoretic applications, such as auction design and voting, as well as AI application areas, such as multiagent systems. Students will conduct theoretical, empirical, and experimental investigations, asking fundamental questions such as: can the behavior of computational learning agents converge to game-theoretic equilibria? Prerequisite: Consent of instructor.
1.000 Credit hours
1.000 Lecture hours

Levels: Graduate, Undergraduate
Schedule Types: Primary Meeting

Computer Science Department

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