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Spring 2020
Sep 23, 2019
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CSCI 1951K - Algorithmic Game Theory
This course examines topics in game theory from a computer scientist's perspective. Through the lens of computation, this course will focus on the design and analysis of systems involving self-interested agents, investigating how strategic behavior should influence algorithm design, which game-theoretic solution concepts are practical to implement, and the ramifications of conflicts of interest between system designers and participating agents. Topics include: auctions and mechanism design, equilibria, and learning.
1.000 Credit hours
1.000 Lecture hours

Levels: Graduate, Undergraduate
Schedule Types: Primary Meeting

Computer Science Department

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